TF2 meta-game idea/implementation

Discussion in 'Mapping Questions & Discussion' started by FireSlash, Jan 24, 2010.

  1. FireSlash

    FireSlash L2: Junior Member

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    So, I toyed around with this idea in tf2maps chat, and I've fleshed it out a bit to a prototype

    Overview
    WAR is a TF2 server plugin that puts a location and a result to each battle. Normally, TF2 maps just run aimlessly in a cycle, achieving nothing. WAR looks to resolve this by giving each map a static location, and determining which maps are played based on which team owns them, and who won.

    In a more simple sense, you can think of it like TC, except instead of capping the little mini stages in Hydro, you're playing full maps as each of your stages.

    To reduce map redundancy, most maps are connected via several links, and the available links are chosen randomly if multiple targets are possible. (ie if BLU wins, and there are two linked RED maps to that map, it'll choose one at random so you don't find yourself pushing back and forth over the same map over and over)

    Prototype
    Online tracker: http://www.tf2stats.net/war/
    Server: 208.94.245.226:27060

    What I'm looking for is feedback on the gameplay and concept. the artwork and plugin are fairly hastily put together for testing, they're not meant to be final and will be improved; assuming there's any merit at all to the idea.
     
  2. Lancey

    aa Lancey Currently On: ?????

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    BLU is screwed! Nobody will win 2fort!

    It should stick to 5CP maps, honestly.

    Might simplify things, actually. Two on either side and one in the middle for an X shaped layout.
     
    Last edited: Jan 24, 2010
  3. The Political Gamer

    aa The Political Gamer

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  4. Bockagon

    Bockagon L3: Member

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  5. FireSlash

    FireSlash L2: Junior Member

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    There are only 5 official 5cp maps. While I do intent to mix some customs in, there aren't nearly enough officials to stick with 5cp only.

    :confused:
    From what I read on that project page, they want to make a bunch of custom maps (one per dot) and put them in a rotation. I didn't see anything about a TC style meta game.
     
  6. Bockagon

    Bockagon L3: Member

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    I'm not sure if it still does, but at some point the project did have a TC style meta-game http://sites.google.com/site/tf2worldserver/getting-involved/endgame