Texture alligning

Discussion in 'Mapping Questions & Discussion' started by Grim Tuesday, Mar 29, 2010.

  1. Grim Tuesday

    aa Grim Tuesday

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    OK, so I have two walls that are different heights, but have the same texture. How can I make it so that the blue stripe on the bottom of the texture is a uniform height throughout my map? It looks stupid for it not to be.
     
  2. Ravidge

    aa Ravidge Grand Vizier

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    open the face edit tool, select the wall where it's correctly aligned (or hit the align to bottom button), then alt+rightclick on the walls adjacent to it to align them to the selected face, continue along the rest of the walls until you're done.
     
  3. Grim Tuesday

    aa Grim Tuesday

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    Im sorry to say that I had already tried that-- This happens:
    [​IMG]
     
  4. honorum646

    honorum646 L6: Sharp Member

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    Stretch it by changing the Y scale.
     
  5. Grim Tuesday

    aa Grim Tuesday

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    The problem with doing that is then the bottom stripe becomes wider than the one on the wall next to it.
     
  6. Dr. Spud

    aa Dr. Spud Grossly Incandescent

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    You need to split the wall horizontally to stop the texture from repeating, then make the upper part have the tan wall texture without the blue stripe.
     
  7. Grim Tuesday

    aa Grim Tuesday

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    So that is truly the only way? Thanks!