So, I've been working on a pyramid style Attack/Defend map (Like gravelpit), but with 4 points. They're all layed out, but when the setup ends, only one of the points is unlocked. When BLU caps it, they automatically win. However, I want the first 3 to be unlocked automatically. At the second cap, I have: trigger_capture area Name: cap_second_area Start Disabled: No Control Point: cap_second_point team_control_point Name: cap_second_point Start Disabled: No Group Index: 1 Default Owner: Red Index: 1 Rest is default The other one follows this the same. On the team_control_point_master Name: master Cap Layout: 3,0 1 2 Restrict Team from Winning: Red The first point is Index/Group Index 0. I'm not sure what the issue is. I feel like it'd be an issue with the Index, but I'm not sure. I can provide more information if needed.