I'm trying to make a multi-stage cp gamemode where either team can win each round. This appears to cause some problems with the second stage. After testing a few times, it seems that: The same team winning all three rounds works perfectly. The same team winning the first two rounds, followed by the opposite team winning the third round, also works fine. However, in the case that one team winning the first round is followed by the opposite team winning the second round, the game stops responding as soon as the point is capped. I would like to know if this is a result of a conflict with the intended use of the gamemode itself or if I have somehow set something up incorrectly. I have attached the vmf if anyone would like to take a look.