Support72 - 2CP Arena on and around a bridge Made for the 2019 72 Hour Jam. Assets used: A handful of assets from the Frontline! pack - http://frontline.tf/pack.html Some assets from the Swamp pack - http://swamp.tf2maps.net 2CP Arena logic by Idolon - https://tf2maps.net/posts/331478/ Circular capture point hologram by DioJoestar - https://tf2maps.net/downloads/hologram-capture-point.397/
Pretty minor update, just added some signage and improved the lighting Read the rest of this update entry...
Changelog: Last version didn't have clipping! Fixed that in this version However, people liked the lack of clipping in some areas, so I removed the clipping there Expanded the map by 64 units on both sides, for a total of 128 units, in both the X and Y axes, mainly affecting the area around point A Some texture changes Read the rest of this update entry...
Uhh, I had this update ready a while ago I just kinda forgot about it, but hey, here it is. I don't remember all the changes but here's a few: Lit everything up a bit Changes to the lower point and the surrounding area Minor texture changes Maybe some optimization improvements? Read the rest of this update entry...
Changelog: - Moved lower route down by 128 units - Moved B up from that 64 units - Removed side path between A and B, as it made rotating between the two too easy, and made it hard to hold B - Remade spawns and the area around them completely, moving spawns back >~1000 HU, as they were too close to the action - Added some extra flank routes between spawn area and the upper and lower route (in the tunnel and by the shore) Screenshots: Read the rest of this update entry...