Uploading this to coincide with a Workshop update. Here's a big list of improvements:
- Deathpit has been shortened, have fun dying faster! It's also received a much-deserved redecoration.
- Skeletons have been reduced during gameplay. Players dying in pits will no longer make them appear, and capping a point only summons two.
- The Skeleton Manhunt has been shortened, and skeletons will continuously spawn the longer the event lasts. Hopefully this will stop large groups from forming so easily and letting some players get away.
- Players who join the server mid-Manhunt will be teleported outside spawn and into the fray.
- Skeletons can go anywhere you can, save for spawns. You can run, but you can't hide!
- Lighting in outdoor areas altered to make gameplay spaces brighter and overally prettier.
- Fixed a list of minor bugs.
- Cobwebs!
Read the rest of this update entry...
- Deathpit has been shortened, have fun dying faster! It's also received a much-deserved redecoration.
- Skeletons have been reduced during gameplay. Players dying in pits will no longer make them appear, and capping a point only summons two.
- The Skeleton Manhunt has been shortened, and skeletons will continuously spawn the longer the event lasts. Hopefully this will stop large groups from forming so easily and letting some players get away.
- Players who join the server mid-Manhunt will be teleported outside spawn and into the fray.
- Skeletons can go anywhere you can, save for spawns. You can run, but you can't hide!
- Lighting in outdoor areas altered to make gameplay spaces brighter and overally prettier.
- Fixed a list of minor bugs.
- Cobwebs!
Read the rest of this update entry...