CP Spaghetti A3

Uphill battles in Italy

  1. ExtraCheesyPie

    ExtraCheesyPie L7: Fancy Member

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    Spaghetti - Uphill battles in Italy

    A2 of my 72hr map, found here

    Can you capture the terrifying dada-ist statue, the meaningless damaged buildings, and the final fountain?

    I've always had this sorta semi-WW2 themed map based off the battle of Ortona, where soldiers had to enduring slow, grueling battles in each different building. They employed a strategy known as mouse-holing, where they would pierce a hole in the wall and assault through it. AIthough it's not really a thing in the map, it's still sorta inspired. I will later add some more Frontline pack stuff in as well.

    So basically it's an italian village-town sorta deal, you climb up hills, fight on cliffs, dance around near lattices and fountains, etc. I tried to balance the gameplay somewhat but it hasn't been tested and I hope the flank routes are enough. I'm slightly concerned about overscaling but i'll have to see.
     
  2. ExtraCheesyPie

    ExtraCheesyPie L7: Fancy Member

    Messages:
    484
    Positive Ratings:
    127
    Added signs, made C less hidden, made a certain corner less annoying, made the shortcut more prominent, added another shortcut, changed the upper area of last to make it accessible, reduced spawn times for B on A, reduced some cap times, changed some bits of geometry, made certain doors obvious that they are closed, and lots more.

    Read the rest of this update entry...