Spaghetti A3

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Spaghetti A3

Uphill battles in Italy

A2 of my 72hr map, found here

Can you capture the terrifying dada-ist statue, the meaningless damaged buildings, and the final fountain?

I've always had this sorta semi-WW2 themed map based off the battle of Ortona, where soldiers had to enduring slow, grueling battles in each different building. They employed a strategy known as mouse-holing, where they would pierce a hole in the wall and assault through it. AIthough it's not really a thing in the map, it's still sorta inspired. I will later add some more Frontline pack stuff in as well.

So basically it's an italian village-town sorta deal, you climb up hills, fight on cliffs, dance around near lattices and fountains, etc. I tried to balance the gameplay somewhat but it hasn't been tested and I hope the flank routes are enough. I'm slightly concerned about overscaling but i'll have to see.
First release
Last update
Attack/Defense CP

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Latest updates

  1. Random stuff

    Added signs, made C less hidden, made a certain corner less annoying, made the shortcut more prominent, added another shortcut, changed the upper area of last to make it accessible, reduced spawn times for B on A, reduced some cap times, changed...