Source Shader Editor

Discussion in 'Mapping Questions & Discussion' started by AgeNt_, Jul 18, 2011.

  1. AgeNt_

    AgeNt_ L5: Dapper Member

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    I found this neat nifty tool just a bit ago and well it looks a lot easier to make textures rather than using HLSL.

    http://developer.valvesoftware.com/wiki/Category:SourceShaderEditor

    If you have any knowledge in how the Unreal Engine material system works, you will be familiar. Plus its much easier than having to type out code.

    Oh and a video. Youtube - Source Shader Editor

    Also, its only for mods as of right now. im not sure if it would be coming to tf2 soon, just thought it was cool enough to share with the rest of you.
     
    Last edited: Jul 18, 2011
  2. fubarFX

    aa fubarFX The "raw" in "nodraw"

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    pretty awesome, not a chance to see this on tf2 tho, shaders are hard coded and can't be added map side.
    still awesome