KotH Sloth

Bloodhound

L6: Sharp Member
Jan 3, 2011
316
489
The round point and the square under-platform thing clashes with geometry.

Or you just put a circle down there, that is bit wider.
In a firefight I don't want to airstrafe, so it would be good,
if you would make it big enough, for just falling down, vise versa,
to rocketjump from below to the point.

I really like this map but it's a little bit to small.
I especially mean the walkway from spawn to the point, I miss something there.
That kind of middle zone which Viaduct and Highpass got. This would also block the massive sight lines.
 

Freyja

aa
Jul 31, 2009
2,994
5,813
I don't know if you intended it or not, but the fact that the piano was stuck to the wall caused me to fall to my death every time I tried to jump from the window to the point.

Every time.

And I kept trying.

If that's functionality you wish to keep, that's fine, but I tried to do it a few times so take that as you will.