I have a problem with the Skybox props being compiled super bright? http://dl.getdropbox.com/u/1306131/ctf_decker_b140002.jpg I'm compiling on expert compile settings using a slightly modified "HDR Full Compile -final (slow!)" setting. -lights lights_tf2.rad -both -staticproppolys -staticproplighting -textureshadows -game $gamedir $path\$file How do I fix the brighter skybox props? Do I recompile them with different settings, I used the same qc file settings as my other models, they are just 16x smaller. Code: $modelname props_decker/TF2_ShipSmokeStack.mdl $body "Body" "TF2_ShipSmokeStack.smd" $cdmaterials models/props_decker/ $staticprop $upaxis z $sequence "idle" "TF2_ShipSmokeStack" fps 30 Do I manually adjust each texture to not be much darker and hope it matches? Do I use different compile settings? HALP!