- May 10, 2009
- 115
- 8
I was thinking about making a map where there's only one briefcase, remodeled to be a bomb, that both teams could pick up. The bomb then must be carried into the enemy base in order to score, also giving me an excuse to nuke the losing team's base at the end of the round :O
Only one briefcase can be available at a time, and if the carrier is killed the dropped bomb can be picked up again by either team.
First of all, is this possible the way TF2 is set up?
Second, is it a good gameplay idea?
Only one briefcase can be available at a time, and if the carrier is killed the dropped bomb can be picked up again by either team.
First of all, is this possible the way TF2 is set up?
Second, is it a good gameplay idea?