- Jan 24, 2009
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Another project I hope to finish.
A simple KOTH map which focuses on vertical combat and strategy. RED and BLU are fighting control over a shipyard set in industrial Montreal. Both teams have a quick exit leading to the battlefield on a suspended platform leading directly to the control point, but offers little cover. The main exit is located below the windows where snipers can potentially shoot down players who might take the control point from the upper path. However, most classes will take the main exits to pass behind the freight containers facing the control point.
I await all constructive criticisms so that I may improve the map for future releases.
EDIT: a2 released!
Another project I hope to finish.
A simple KOTH map which focuses on vertical combat and strategy. RED and BLU are fighting control over a shipyard set in industrial Montreal. Both teams have a quick exit leading to the battlefield on a suspended platform leading directly to the control point, but offers little cover. The main exit is located below the windows where snipers can potentially shoot down players who might take the control point from the upper path. However, most classes will take the main exits to pass behind the freight containers facing the control point.
I await all constructive criticisms so that I may improve the map for future releases.
EDIT: a2 released!
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