Sepulcrum - A king of the hill map set on the side of a cliff
An idea that came to me while I was laying in bed and thought to myself "can I vaguely tell a story in a map?" This is the result and while I don't think I the "story idea" got anywhere it did give me this map.
Ever release an a1 so bad you end up redoing most of it? Well that's what happened.
-changed the point made it large and higher up
-moved healthpacks
-redid the building leading to the point
-lengthened the map
-closed off a room
-marked the deathpits
-some other stuff I can't remember, it's a long list
-shortened the map a little
-clipped the crates
-moved/changed health and ammo
-removed water from the cliff
-added small detail with the cliff
-increased water LOD
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