Not many changes this time around

-shortened the map a little
-clipped the crates
-moved/changed health and ammo
-removed water from the cliff
-added small detail with the cliff
-increased water LOD
Ever release an a1 so bad you end up redoing most of it? Well that's what happened.

-changed the point made it large and higher up
-moved healthpacks
-redid the building leading to the point
-lengthened the map
-closed off a room
-marked the deathpits
-some other stuff I can't remember, it's a long list

Pics will be up soon
Turns out a 2v1 map test isn't the best for feedback, still found a few things though.

-fixed a sightline
-added a medium healthpack in the sewers
-added an observer camera
-fixed a problem with nodraw
A name change to avoid confusion with a pre-existing map.