I am looking for a collaborator for my map pl_hemlock who is proficient with level design and gameplay theory. The person whom I was previously working with grew weary and frustrated with the project and abandoned it, crippling the development process. I'm only confident in my detailing abilities; I'm no good at gameplay theory.
If you're interested, please add me on steam to discuss further. Any help would be greatly appreciated.
If you're interested, please add me on steam to discuss further. Any help would be greatly appreciated.