Rosanna

ARENA Rosanna a2a

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,325
1,866

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,325
1,866
I didn't write a changelog while I was making this update, so some changes might be missing.

- Gutted and changed 80% of the layout
- Changed the gamemode from standard Arena to Invade CTF Arena
- Detailed the map
- Added cubemaps


Known Issues:
- HDR might be too bright
- Various misaligned textures scattered about

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SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,325
1,866
LOGIC:
- Added a hud
- Doubled the time it takes for the flag to unlock, from 15 seconds to 30
- Halved the time it takes the flag to reset, from 10 seconds to 5

MAP:
- Fixed the door sound not stopping and sending everyones speakers to hell
- Made some complex brushwork func_details
- Flipped the wooden platforms next to spawn
- Removed the fences at mid
- Removed the ramp next to the capture zone
- Made the capture zone significantly smaller, from a 384 cylinder to a 160 cylinder
- Changed the rock models near spawn to better funnel gameplay
- Added signs in spawn explaining the gamemode
- Added a spectator camera

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