Need help with resupply locker
I'm working on my first map, and I'm still building the first spawn room (2 whole hours later...). Whenever I compile my map and run it in TF2, the resupply locker works fine, but the model is way outside the respawn room. I can shoot the model, but when you run where it should be, the hitbox is still there and you can run into it (touch it, get caught on it). You can also run right through the model like it doesn't exist. (When I say model I mean where it looks like it is, not where it should be). What am I doing wrong?
I'm working on my first map, and I'm still building the first spawn room (2 whole hours later...). Whenever I compile my map and run it in TF2, the resupply locker works fine, but the model is way outside the respawn room. I can shoot the model, but when you run where it should be, the hitbox is still there and you can run into it (touch it, get caught on it). You can also run right through the model like it doesn't exist. (When I say model I mean where it looks like it is, not where it should be). What am I doing wrong?
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