Hey guys.
I am having an issue on my 5cp map where if someone dies, and then their team caps a point, it increases their respawn time. I've tried using the trigger_capture_area to control spawns as well as using outputs to the tf_gamerules, but no dice yet.
If anyone's got a fix, I'd appreciate it.
Thanks,
Hyce
I am having an issue on my 5cp map where if someone dies, and then their team caps a point, it increases their respawn time. I've tried using the trigger_capture_area to control spawns as well as using outputs to the tf_gamerules, but no dice yet.
If anyone's got a fix, I'd appreciate it.
Thanks,
Hyce