Resetting Origin

Discussion in 'Mapping Questions & Discussion' started by XFunc_CaRteR, May 14, 2009.

  1. XFunc_CaRteR

    XFunc_CaRteR L5: Dapper Member

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    Does anyone know an easy way to set the origin of a brush somewhere other than the middle of it?

    I went to the Valve wiki, but it just brings you to something called QC Commands, whatever that is.
     
  2. Zeewier

    Zeewier L9: Fashionable Member

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    You can set the origin of a brush entity by moving a little circle in the middle.
     
  3. MangyCarface

    aa MangyCarface Mapper

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    Make sure Helpers are turned on in the view menu.
     
  4. XFunc_CaRteR

    XFunc_CaRteR L5: Dapper Member

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    I turned on helpers, can't see any little circle in the middle. Even so, how do you move the centre? Do you have to use the vertex tool?
     
  5. BrokenTripod

    BrokenTripod L5: Dapper Member

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    The origin of a BRUSH?

    I think you can only change the origin of an entity. If you want to, make the brush a func_detail or something and move it like that?

    Why do you need to do this?
     
  6. XFunc_CaRteR

    XFunc_CaRteR L5: Dapper Member

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    So how do you change the origin of an entity? Using the vertex tool?
     
  7. BrokenTripod

    BrokenTripod L5: Dapper Member

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    OH, sorry.

    With helpers on, you just move the circle in the middle AFTER clicking on the entity. The circle should be located at the very center of the entity.

    Alternatively, open the entity's properties and change the origin manually using coordinates? If you know where you want the origin to be

    EDIT: No vertex tool required.
     
  8. XFunc_CaRteR

    XFunc_CaRteR L5: Dapper Member

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    Thanks, but I see no circle with helpers turned on. What tool do you need to use to get the circle? The selection tool?

    I'm trying to reset the origin of a func_detail. And I'm working in Hammer. Are you guys talking about some other application?

    Like, for a Payload map, you're supposed to set the origin of the func_tracktrain above it so the camera isn't inside it.
     
    Last edited by a moderator: May 14, 2009
  9. BrokenTripod

    BrokenTripod L5: Dapper Member

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    We're talking about hammer.

    Make sure you have the entity in mind selected with the selection tool (Sorry forgot to mention this).

    When it's highlighted in red, there should be a circle somewhere in the center of the entity (it's about the size of the x)

    Here's a picture: http://dl-client.getdropbox.com/u/55873/origin.bmp
     
  10. MangyCarface

    aa MangyCarface Mapper

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    Func_details don't have origins.