there are a couple detail sprite related map properties you need to change. edit->map properties or whatever file menu tab it's under, then the properties you need to change are at the bottom and by default have "2fort" in them. there are some lists of what textures need what properties, but I don't have them handy.
they automatically get added when you compile the map depending on the textures. there are alternate versions of the textures that make them that have fewer or no detail sprites, if you want to control where there's grass.