- Sep 10, 2008
- 2,245
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You know those exploding barrels from underneath Gold Rush's last CP?
I'm pretty sure they blow up the dynamic entity count quite a bit, especially when you have 2 pits. I'm quite fearful of the ED_Alloc: No Free Edicts error. So instead of using what may be more than 30 prop_dynamics per pit, I have a simple request for modelers:
Make one model for the whole lot of them together. Physics and Collision are unnecessary, I only need them to look pretty until the cart goes boom.
approx. 400x400x300
Then I should only have to use only 2 props instead of 50+
Thanks
I'm pretty sure they blow up the dynamic entity count quite a bit, especially when you have 2 pits. I'm quite fearful of the ED_Alloc: No Free Edicts error. So instead of using what may be more than 30 prop_dynamics per pit, I have a simple request for modelers:
Make one model for the whole lot of them together. Physics and Collision are unnecessary, I only need them to look pretty until the cart goes boom.
approx. 400x400x300
Then I should only have to use only 2 props instead of 50+
Thanks
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