I've recently began working on an xmas version of koth_sawmill (please dont take my idea ). I downloaded the decompiled version by VMEX. I've started adding some snow, but then i remembered that sawmill already has snow :facepalm:. I can't find where the rain is to delete it. I'm making snow by making a trigger and making it func_precipitation with snowfall. Does sawmill do it some different way that I can't find? I'd really appreciate help with this as soon as possible.