CP Rainride A7fixedfixed

A 3CP map set in autumn somewhere in the grassy mountains with a lot of rain and a bunch of trains.

  1. Aapelikaeki

    Aapelikaeki L1: Registered

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    Rainride - A 3CP map set in autumn somewhere in the grassy mountains with a lot of rain and a bunch of trains.

    Rainride is a 3cp map set in autumn with small bases and a little mine in the center.

    (Also this is my second map)

    FEATURES AND COOL STUFF
    • 4 trains run through the map
    • You can RIDE A TRAIN to all the way to the middle from your spawn
    • Both spawn have a flashing light inside the base and a ringing bell outside to indicate a train to drop down to
    • The other 2 rains run under the middle control point in the mine.
    • Lots of cool autumny stuff
    • RAIN
    • hey remember the riding trains part
    • oh cool those two are where the name comes from

    SPECIAL THANKS
    The incredible Autumnal content pack
    https://tf2maps.net/downloads/autumnal-content-pack-v1-05-aug-3rd-2017.4312/
    The many vehicles of the Vehicle prop pack
    https://tf2maps.net/downloads/tf2-emporium-vehicle-prop-pack.440/
     
  2. Aapelikaeki

    Aapelikaeki L1: Registered

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  3. Aapelikaeki

    Aapelikaeki L1: Registered

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  4. Aapelikaeki

    Aapelikaeki L1: Registered

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    Some open routes to last have been made more dictative and more chokery
    Also some cool new detailing stuff in the bases
    I USED COMPILEPAL THIS TIME IT BETTER BE COMPILED RIGHT

    Read the rest of this update entry...
     
  5. Aapelikaeki

    Aapelikaeki L1: Registered

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    I blocked off a route and made up for it by making a one way dropdown go both ways. Capture times have also been changed. The middle point now takes longer to capture to make it easier to hold and last only takes 3 seconds to capture now (was 6) to not make this:

    "like another Powerhouse"
    -some dude said that while I was watching the demo lol

    speaking of Powerhouse the mine is no longer called "THE RIVER" but "the mine" instead and last is now called a secret missile control base.

    Read the rest of this update entry...
     
  6. Aapelikaeki

    Aapelikaeki L1: Registered

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  7. Aapelikaeki

    Aapelikaeki L1: Registered

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  8. Aapelikaeki

    Aapelikaeki L1: Registered

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    Redid all of spawn to be better and less awkward to move around. Also it now has better geometry.

    Added big walls to mid to turn it into a cave and kill all the op sightlines.

    Added a damage dealing barbed wire to the top of the gate so people riding the train have to jump off on time not to die.

    You can now shoot trough railings

    Read the rest of this update entry...
     
  9. Aapelikaeki

    Aapelikaeki L1: Registered

    Messages:
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  10. Aapelikaeki

    Aapelikaeki L1: Registered

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    The middle makes more sense now.

    Instead of a drop down only accessible by riding the train or using any kind of boost (rocket, sticky, flare, building etc...) has now been turned into a walkable hanging area with a transparent security fence.

    There is now only 1 train in middle instead of 2.

    Warning lights for trains have been littered around the tracks and the warning bell now plays everywhere

    Added a custom sign to the door that only opens when the train passes for clarification (it's not broken guys)

    Added teleport clips to the trains.
    (as a result removed the killing barbed wire at the end of the track)

    Added a lot of arrows, some that come out of the ground when middle is capped.

    Read the rest of this update entry...