Question about pl cart track

Discussion in 'Mapping Questions & Discussion' started by Hergan5, Dec 31, 2014.

  1. Hergan5

    Hergan5 L1: Registered

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    Hello,

    I have a small question, does the path_track for the cart need to be some distance above the ground or can be on the ground? Because I'm not sure, and I can't do that manually with every entity, and if needs to be above the ground, it there a quick way for it?
     
  2. Uncuepa

    aa Uncuepa

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    I think it needs to be 6 or 12 units above the ground
     
  3. Hergan5

    Hergan5 L1: Registered

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    Oh okay, but, is there an quick way to move those? Because I've seen Crash doing it on his video and I'm not sure how he did it
     
  4. Uncuepa

    aa Uncuepa

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    select them all with ctrl+left mouse and then move them up
     
  5. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    The answer depends on other stuff. The origin of the func_tracktrain will be aligned to the location of the path_track. The height above track key will offset the origin from the track the specified distance. The location of the origin relative to the visual train you have, the height setting, and the physical location of the path_track must all be in "sync" for your train to look right.
    As far as technically functioning, none of it matters, the train will run.
     
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