- Jul 5, 2009
- 249
- 28
This is an idea for a variant map that I'd like to make, either as a side project or as a replacement if Drainfield ends up being worthless.
In Billiards you've got those giant balls that you hit to knock into holes, and once they drop, you get points. Get them all in, you win.
I'd like to set up something similar, only using a single ball, and two goals. Get the ball, drop it in the other team's goal. But, I'd also like it to have the ability to hurt people if it runs into them- or vice versa. Not full-on death, just hurt them.
I've no idea how to set that up.
Alternatively, I'd be happy with a variant CTF with only one intelligence, with a bit more suicidal edge to it: grab the intelligence object, and rush it to the opposing team's goal. This goal is basically a hole in the floor. Jump down the hole to score a point... and land in the molten metal.
In Billiards you've got those giant balls that you hit to knock into holes, and once they drop, you get points. Get them all in, you win.
I'd like to set up something similar, only using a single ball, and two goals. Get the ball, drop it in the other team's goal. But, I'd also like it to have the ability to hurt people if it runs into them- or vice versa. Not full-on death, just hurt them.
I've no idea how to set that up.
Alternatively, I'd be happy with a variant CTF with only one intelligence, with a bit more suicidal edge to it: grab the intelligence object, and rush it to the opposing team's goal. This goal is basically a hole in the floor. Jump down the hole to score a point... and land in the molten metal.