Prospect

KotH Prospect b2

Luther

L1: Registered
May 2, 2016
33
29
Luther updated Prospect with a new update entry:

Processed feedback and added some updates

- Changed the height of a building.
- Decreased size of multiple buildings.
- Added a stairs to make it easier to go back up near the freefall.
- Added a ramp to get into respawn main door.
- Reduce tree collision size.
- Carts are now visualy more dangerous.
- Added visual and sound effects to make it more obvious a cart is near.
- Added christmas lights from https://tf2maps.net/downloads/zeus-smissmas-goodies.14836/
- Reduce width of center lane.
- Move trackside lane and...

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Luther

L1: Registered
May 2, 2016
33
29
Luther updated Prospect with a new update entry:

Update map to A6

- Move and add some signs.
- Remove collision from door signs.
- Make the trigger_hurt on the back of the trains smaller.
- Add detailing to a large set of buildings.
- Make mid-door in spawn courtyard windowed.
- Add train signals.
- Make roof with bad sniper-sightline shorter so that snipers can't access it so easily anymore.
- Make the water slightly less deep.
- Tried to reduce train horn radius.
- Made the side huts in the midlane slightly longer.
- Increase light in spawns.
- Disable...

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Luther

L1: Registered
May 2, 2016
33
29
Luther updated Prospect with a new update entry:

Update map to A7

- Remove nobuild from right lane exit roof.
- Change a lot of prop fadeout distances.
- Add areaportals in some buildings.
- Add func_occluder's.
- Lower center giftwall slightly.
- Add 3D skybox.
- Add displacements as floor.
- Add fences on both sides to remove some sniper-sightlines.
- Add more detailing.
- Made a bunch of signs non-solid.
- Add lights to lamp posts.

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Luther

L1: Registered
May 2, 2016
33
29
Luther updated Prospect with a new update entry:

Update to B2

- Add walls close to the capture-zone.
- Change size of a health kit.
- Decrease height difference in left-lanes.
- Reduce amount of snow info_particle_system's.
- Fix texture issue in centerlane building transparent grating.
- Update security-fence model.
- Increase height of a blue building, so that it doesn't look like you can jump on it.
- Add icicles.
- Add detailing to a lot of buildings.
- Made certain window-holes block bullet instead of player-clip so that projectiles cant go inside...

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