- Apr 15, 2018
- 5
- 0
Hello TF2maps community.
Introduction
I'v been learning how to use hammer for a bit now and I have finally decided to start start working on my first map, but first I'm hoping to put together a little personal test map for measurements as something to refer to when mapping.
Problem
I'm trying to make a prop_static of all the TF2 characters In my map.
I select the prop_static and change the world model to... lets say scout.
So I click on the file (player\hwm\scout.mdl).
Test it out to see if it works
Boom! the scout ceases to exist...
I head back to the hammer editor to see if I deleted it.
Nope! He just doesn't show up in game.
conclusion
I'm sure this is an easy fix and its just something I don't understand but if any of you know the answer
Please do tell...
Introduction
I'v been learning how to use hammer for a bit now and I have finally decided to start start working on my first map, but first I'm hoping to put together a little personal test map for measurements as something to refer to when mapping.
Problem
I'm trying to make a prop_static of all the TF2 characters In my map.
I select the prop_static and change the world model to... lets say scout.
So I click on the file (player\hwm\scout.mdl).
Test it out to see if it works
Boom! the scout ceases to exist...
I head back to the hammer editor to see if I deleted it.
Nope! He just doesn't show up in game.
conclusion
I'm sure this is an easy fix and its just something I don't understand but if any of you know the answer
Please do tell...