Projectile-proof walls

Discussion in 'Mapping Questions & Discussion' started by Kopenich, Mar 6, 2013.

  1. Kopenich

    Kopenich L1: Registered

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    Hey guys, first time poster.

    I have already successfully built a couple of maps that are up and running perfectly, so I know the basics.

    Problem: Making rocket jump section of my main map, and I need walls that prevent projectiles (ie. rockets) from exploding on them, while allowing the player to collide with them like a normal wall. Any way to do that thats simple? All I need is some sections that don't allow projectiles to collide with the wall while allowing the players to collide.

    Thanks in advance.
     
  2. omegasupreme

    omegasupreme L1: Registered

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    Use the playerclip texture
     
  3. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    To expand on that, playerclip is the invisible barrier used to keep players from going out of bounds. If you want the wall to be visible as well as allow rockets through, make a normal looking wall and turn it into a func_illusionary, then put a playerclip in the same location.
     
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  4. duppy

    duppy L1: Registered

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  5. LeSwordfish

    aa LeSwordfish semi-trained quasi-professional

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    Skybox brushes can also be used for this. When rockets hit them, they vanish.