- Jul 18, 2009
- 111
- 21
Hello everyone!
I've tried to make info_projecteddecal and env_projectedtexture work with no dice.
Any idea if it's broken, or something extra that needs be done?
I activate them via my logic_auto, I use the input "SpotlightTexture" to set the texture name (in the case of the projectedtexture, there's no field to put the name of a texture... ...)
Looked at the valve wiki, but it's missing so much info and the discussions don't help.
Thx
MQ
I've tried to make info_projecteddecal and env_projectedtexture work with no dice.
Any idea if it's broken, or something extra that needs be done?
I activate them via my logic_auto, I use the input "SpotlightTexture" to set the texture name (in the case of the projectedtexture, there's no field to put the name of a texture... ...)
Looked at the valve wiki, but it's missing so much info and the discussions don't help.
Thx
MQ