Problems with round time

Discussion in 'Mapping Questions & Discussion' started by jpr, Jul 13, 2009.

  1. jpr

    aa jpr

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    As some people may have noticed, in my contest entry ctf_snowdrift, the round time doesn't reset after a round. This is just a placeholder solution since I still haven't figured out how to actually make it reset. I checked goldrush, ABS' library and icarus' ctf prefab, all of them solved the problem by adding time when the round ends. But not only does this cause an announcement to occur in my map, it also does not add to the main round time, but the setup time. This causes the setup time to be longer than the round time. I'm running out of ideas here, anyone have an idea how to fix this?
     
  2. jpr

    aa jpr

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  3. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    It's in the team_round_timer. "Reset time on round restart"

    The three you mentioned aren't "solving" it by adding time, but rather done on purpose. TFC dustbowl gave you 25 minutes to win all three stages. In TF2 they split that into seven pieces, and added a piece with each point captured. Goldrush and my library mimicked that. and Youme built his setup off of my library.
     
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  4. jpr

    aa jpr

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    All right, thanks. But that's odd, I was sure I had that turned on