Priderock

CP Priderock b2

Flower_Shop_Guy

♪ -- ♫ -- ♪
aa
Mar 10, 2015
196
488
Hooray, beta release.

b1: 31-01-2017 (64 build):

- Completley new gameplay;
- Removed unused areas;
- Better gameplay navigation to middle point;
- Full detailing;
- Added soundscapes;
- Added 3D Skybox;
- Added custom content;
- Rebalanced respawn time;
- Rebalanced capturing time;
- Changed the number and locations of ammunition packs and health kits;
- More jumpads;
- Improved jumpad logic;
- lighting changes and improves;
- Other fixes and improves.


vQpJzRx.jpg

yxcl7Qc.jpg

mF5ZH1l.jpg

2i8ldq5.jpg

6tP3R5k.jpg

fxrdA3f.jpg

bnfL4Xc.jpg

GVRZW7V.jpg

P9UBYXy.jpg

HkqSgq0.jpg

7ttS0HM.jpg

ZXaOOng.jpg

zzyeAgl.jpg

XQeBmXU.jpg

7iO6dnt.jpg

assQVsL.jpg

HHXAzrE.jpg

7EY4BRp.jpg

nlUxzi5.jpg

SEuerEm.jpg

7CfEcyz.jpg
 
Last edited:

Void

Local Man Unable To Map, Sources Say
aa
Sep 14, 2008
1,868
2,977
I noticed that you use a handful of my Camp Redmond assets in the release despite our mutual agreement to not move forward with that, since the assets are not public and the only way you have them is by ripping them from my detail entry's files. I double-checked to back-up my claims too - using the same technique you likely used to obtain them as well.

2017-02-01_16-34-34.png


I hope we can come to an agreement in not using these, like we did privately in the past. As mentioned in our prior conversation, I wish to complete these assets for better gameplay usage since they have visual bugs that you even pointed out to me in our conversations, to which I said I acknowledged ahead of time. Some of these assets are even fixed when I used them again, for personal use, in Slasher. But, seeing as how you are plagued by the visual errors that I once had, you clearly ripped them from Camp Redmond, before the assets were fixed.

I understand you like the assets and wish to use them, and to an extent, I appreciate that - but I will not be flattered by theft, especially since we already had this conversation in private.
 

Flower_Shop_Guy

♪ -- ♫ -- ♪
aa
Mar 10, 2015
196
488
Due to the poor knowledge of the English language, I'll probably misunderstood you in our prior conversation. Sorry about that. I will remove these props in the next version.
 
Last edited:

Void

Local Man Unable To Map, Sources Say
aa
Sep 14, 2008
1,868
2,977
Appreciated. In the future, I may release final versions of those assets. When I do that, you may use them. For now, I'd like to keep them to myself. Thanks.
 

Flower_Shop_Guy

♪ -- ♫ -- ♪
aa
Mar 10, 2015
196
488
b2: 03-02-2017 (65 build):

- Fixed exploids;
- Better clipping;
- Details changes;
- Changed the size of health kit on middle point on both sides;
- Removed two shutter doors on middle point on both sides;
- Lighting changes and improves;
- Added menu photos;
- Other fixes and improves.

Read the rest of this update entry...

Also, since I haven't have glowing mushrooms anymore, I decided replace them to fireflies.

RM0WZXE.jpg


PH90roE.jpg
 
Last edited: