- Nov 10, 2023
- 15
- 2
I'm working on a map that has a moving train that passes underneath some brushes. However, when players ride on top of the train they get pushed inside the brushes and become stuck:
To prevent this I've tried to add a trigger_teleport inside the brush to nudge the player outwards:
Unfortunately this leads to very janky movement and is not really a valid solution:
Does anyone know how I can properly prevent players from getting pushed into the brush? The ideal solution would be one where the player simply stops moving forward once they touch the brushes.
To prevent this I've tried to add a trigger_teleport inside the brush to nudge the player outwards:
Unfortunately this leads to very janky movement and is not really a valid solution:
Does anyone know how I can properly prevent players from getting pushed into the brush? The ideal solution would be one where the player simply stops moving forward once they touch the brushes.