- Jun 11, 2009
- 704
- 630
Hey there, first time poster, long time visiter thanks to all your great tutorials 
so in the past months i was trying to catch up with the source/tf2 modeling/compiling process in order to be able to get my models ingame - something i haven't done till the old hl1 days. all the other stuff i worked on was compiled by my buddy
so enough talk
i made simple porthole model, textured and compiled and thought i might share it with you guys, incase you're interested
One thing i'm also not good at, is making rar-archives. So if you download it, you should try to unpack it in the ...team fortress 2\tf-directory - it should then create a "custom_models" folder in each "models" and "materials" directories. I'm sry if it sounds tooo confusing.
Download:http://acumen-design.de/projects/show/bull_auge2.rar
Overview:
so in the past months i was trying to catch up with the source/tf2 modeling/compiling process in order to be able to get my models ingame - something i haven't done till the old hl1 days. all the other stuff i worked on was compiled by my buddy
so enough talk
i made simple porthole model, textured and compiled and thought i might share it with you guys, incase you're interested
One thing i'm also not good at, is making rar-archives. So if you download it, you should try to unpack it in the ...team fortress 2\tf-directory - it should then create a "custom_models" folder in each "models" and "materials" directories. I'm sry if it sounds tooo confusing.
Download:http://acumen-design.de/projects/show/bull_auge2.rar
Overview:
