KotH Point

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radarhead

Basically? Kind of a Huge Mess
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Mar 6, 2013
1,044
627
Update to
B2- Moved resupply doors to opposite sides
Hightened skybox
Added nobuild to deep water
Modified ramps to battlements to be less steep
Slightly increased size of cap building
Added sightblockers to some areas
Removed bars from sewer entrances

Let me know if you find any bugs, or have any suggestions on how to fix more sightline issues.