*Sigh*... I wanted to keep this a secret until I created a map with it, but now it's bigger than me.
So, I've been looking into creating a custom-gamemode map. Even if I didn't follow through with it to a full release or the sort, I wanted to take a shot at doing something a bit unique, fun, and ultimately crazy. That's how I ended up with the idea for King of the Carts (KotCs, or kcs, or plr, whatever!).
Concept:
The round starts with one cart per team (similar to normal PLR), but with the carts locked for pushing, and an unclaimed point for capping (similar to normal KotH). I'm pretty much insane. Whatever team successfully captures the point has their cart unlocked for pushing. If the other team captures the point, their cart is unlocked, and the first team's cart is locked. I was hoping this might alleviate some of the ignorance the teams have for the opposing teams' objective (the other cart), if that makes sense.
Here's where the problem(s) come in. As I have discovered by a recent question on the forum, TF2 is quite limited on what the HUD can display, and the PLR and Capture Point elements are unfortunately incompatible. Is there any way I can relay the messages of both objectives to players, whether that may be by a change in the PLR HUD based on capturing the point, or an in-map visual signal, or whatever. Also, if I have any problems with the logic, I might bump this post up and ask about a further problem.
Update: Right now, I'm looking for someone to make a prototype of this gamemode for me (or point me in the right direction towards making one myself), since I'm lazy and need to tell someone else to do it.
To delve even further into this heaping mess, I'm asking for some opinions on the gamemode in general (what it means for gameplay; recommendations for layout; and mostly, why I should just ditch this concept altogether), and that is a big reason why I didn't post this in the Requests section (pls no ban!). However, if anyone with that power feels that this would not be the most appropriate area for this discussion to take place, feel free to move the thread to where you see fit.
Thanks a bunch, I know I'm a complete lunatic for bringing this up as even a possibility, but it's either this or 4CP Australium Push!
-KubeKing4556
So, I've been looking into creating a custom-gamemode map. Even if I didn't follow through with it to a full release or the sort, I wanted to take a shot at doing something a bit unique, fun, and ultimately crazy. That's how I ended up with the idea for King of the Carts (KotCs, or kcs, or plr, whatever!).
Concept:
The round starts with one cart per team (similar to normal PLR), but with the carts locked for pushing, and an unclaimed point for capping (similar to normal KotH). I'm pretty much insane. Whatever team successfully captures the point has their cart unlocked for pushing. If the other team captures the point, their cart is unlocked, and the first team's cart is locked. I was hoping this might alleviate some of the ignorance the teams have for the opposing teams' objective (the other cart), if that makes sense.
Here's where the problem(s) come in. As I have discovered by a recent question on the forum, TF2 is quite limited on what the HUD can display, and the PLR and Capture Point elements are unfortunately incompatible. Is there any way I can relay the messages of both objectives to players, whether that may be by a change in the PLR HUD based on capturing the point, or an in-map visual signal, or whatever. Also, if I have any problems with the logic, I might bump this post up and ask about a further problem.
Update: Right now, I'm looking for someone to make a prototype of this gamemode for me (or point me in the right direction towards making one myself), since I'm lazy and need to tell someone else to do it.
To delve even further into this heaping mess, I'm asking for some opinions on the gamemode in general (what it means for gameplay; recommendations for layout; and mostly, why I should just ditch this concept altogether), and that is a big reason why I didn't post this in the Requests section (pls no ban!). However, if anyone with that power feels that this would not be the most appropriate area for this discussion to take place, feel free to move the thread to where you see fit.
Thanks a bunch, I know I'm a complete lunatic for bringing this up as even a possibility, but it's either this or 4CP Australium Push!
-KubeKing4556
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