Does anyone know how to create a "Player Shrinker"? I've seen one on ctf_eggwar_b1.
The Endangered Spycrab L1: Registered Nov 25, 2015 29 0 Mar 18, 2016 #1 Does anyone know how to create a "Player Shrinker"? I've seen one on ctf_eggwar_b1.
MoonFox L10: Glamorous Member Mar 17, 2015 739 74 Mar 18, 2016 #2 It's a matter of scale? Look at toyfort, players aren't mini, the world is giant.
The Endangered Spycrab L1: Registered Nov 25, 2015 29 0 Mar 18, 2016 #3 coltnweston said: It's a matter of scale? Look at toyfort, players aren't mini, the world is giant. Click to expand... Wrong. Skip to 2m 32 secs. View: https://youtu.be/jqWgspuC8Ic?t=2m32s
coltnweston said: It's a matter of scale? Look at toyfort, players aren't mini, the world is giant. Click to expand... Wrong. Skip to 2m 32 secs. View: https://youtu.be/jqWgspuC8Ic?t=2m32s
MoonFox L10: Glamorous Member Mar 17, 2015 739 74 Mar 18, 2016 #4 okay then... I remember something similar in reverse on a map for PoniPoniPoni, I remember correctly there it was hybrid skybox and teleporters.
okay then... I remember something similar in reverse on a map for PoniPoniPoni, I remember correctly there it was hybrid skybox and teleporters.
Corvatile aa Nov 2, 2010 355 1,048 Mar 18, 2016 #5 The shrinking effect is from one of the Halloween spells which are managed by the player conditions trigger. https://developer.valvesoftware.com/wiki/Trigger_add_tf_player_condition The condition you want is #75: 75 : TF_COND_HALLOWEEN_TINY
The shrinking effect is from one of the Halloween spells which are managed by the player conditions trigger. https://developer.valvesoftware.com/wiki/Trigger_add_tf_player_condition The condition you want is #75: 75 : TF_COND_HALLOWEEN_TINY
Tumby aa May 12, 2013 1,085 1,194 Mar 18, 2016 #8 The page for ctf_eggwar links to a thread explaining every single thing about the map: http://tf2maps.net/threads/egg-war-mechanical-logic-and-other-complexities.22398/ 1
The page for ctf_eggwar links to a thread explaining every single thing about the map: http://tf2maps.net/threads/egg-war-mechanical-logic-and-other-complexities.22398/