Playback demo with edited map?

Discussion in 'Mapping Questions & Discussion' started by decap, Jan 24, 2011.

  1. decap

    decap L1: Registered

    Messages:
    1
    Positive Ratings:
    0
    Hey guys, I'm working on a new video and I'm looking to make a change to the env_fog_controller on badlands for demo playback. Is it possible to change this, and recompile the map and place it in /tf/maps/ to playback a demo recorded on the regular badlands with it?

    Thanks in advance
     
  2. honeymustard

    honeymustard L9: Fashionable Member

    Messages:
    698
    Positive Ratings:
    273
    Yes, it's doable, I've done it myself. You can change pretty much everything except for some entity positions. Valve released the Badlands vmf so it's very easy to change it and compile it.
     
  3. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

    Messages:
    4,769
    Positive Ratings:
    5,535
    If all you want to do is change the fog, you don't even need to recompile it. Open the BSP with GCFscape, extract lump 0 to tf\maps, open it with a text editor and search for the env_fog_controller, change the values to what you like then save it and load. The engine will see the external lump file and load it. This way you can also leave it there and still play on servers without consistency issues (server has authority on entities).