PL pl_underline WIP [Deleted]

Discussion in 'Map Factory' started by Spebby, Aug 17, 2016.

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  1. Spebby

    Spebby L3: Member

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    pl_underline - A Mine Theme Map

    THIS IS CURRENTLY IN ALPHA AN BEING UPDATED DAILY

    I'm Currently Working On Adding The Rest Of The Maps Skeleton. The Maps First And Only Spawn As Of Now August 17th 2016, Is Blue's Spawn. Do Not Try To Play As Red You Will Be Stuck In Spawn.

    The Map Is Also Open To The Void And After I Finish Blue Spawn I Will Close The Map From The Void. Will Update Later.
     
  2. SparkyShock

    SparkyShock L3: Member

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    First off, take screen shots. Second, dont post the map until the basics of the map are done. Third, title the version string as A1 or somthing like that. Do those and THEN post the map.
     
  3. SparkyShock

    SparkyShock L3: Member

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    also dont try to update daily, update when the changes have been finished. DOnt rush yourself cause then you will make mistakes
     
    • Agree Agree x 2
  4. The Letter Before A

    The Letter Before A Cool Idiot

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    Screenshots
    And be sure to name it pl_underline_a1
     
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  5. Spebby

    Spebby L3: Member

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    Will do.
     
  6. Spebby

    Spebby L3: Member

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    Doing So I Had To Go Somewhere So I Had To Rush The Info, Al Update It Now.
     
  7. Spebby

    Spebby L3: Member

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    THIS IS CURRENTLY IN ALPHA AN BEING UPDATED DAILY

    I'm Currently Working On Adding The Rest Of The Maps Skeleton. The Maps First And Only Spawn As Of Now August 17th 2016, Is Blue's Spawn. Do Not Try To Play As Red You Will Be Stuck In Spawn.

    The Map Is Also Open To The Void And After I Finish Blue Spawn I Will Close The Map From The Void.
    Version : Launch Version

    Update Notes :
    Changed Name Of Map From pl_underline to pl_underline_a1
    Added A Few Random Props And Removed Some Parts Of The Map
    Added Picture Of The Map To Log

    To Do List :
    Add Sewers
    Finish Up Blue Spawn
    Add A Way To Leave The Water
    Add The Payload
    Add Frontline Props

    Thank You For Feed Back.
    With Love
    ~Sebbie



    Read the rest of this update entry...
     
  8. The Letter Before A

    The Letter Before A Cool Idiot

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    Before playtesting be sure to add lighting
     
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  9. Spebby

    Spebby L3: Member

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    Sorry, Just I'm Bad At Lighting And I Want To Make Some Fetures Apperent. Will Do That
     
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  10. Spebby

    Spebby L3: Member

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    Added :
    Sewers (Very Buggy)
    Higher Water Levels
    Changed Some Textures

    Please Tell Me What Bug And Others You Find Besides The Sewers. I Will Fix Them The Following Days.

    ~Sebbie

    Read the rest of this update entry...
     
  11. The Letter Before A

    The Letter Before A Cool Idiot

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    okay this map is WAY before alpha this is only 12 percent of a bone structure
    Please remove this download until you have finished the skeleton
     
  12. killohurtz

    aa killohurtz Distinction in Applied Carving

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    Please do not try to police others' downloads. If someone wants to upload a WIP that's not playable yet, it is their full right to do so.
     
    • Agree Agree x 2
  13. SparkyShock

    SparkyShock L3: Member

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    I say dont texture the map before you have the layout done. Use dev textures until the B1 phase at least
     
  14. Spebby

    Spebby L3: Member

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  15. Spebby

    Spebby L3: Member

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    Added :
    Finished The Sewers
    Fix The Water
    Added The Frontline Tank (Dosent Move Yet)
    Added A Few Frontline Props

    Undocumented From Last Update :
    Changed The Door In The Front Of Spawn From Single Sided To Multisided

    Sorry For Everyone Not Being Able To Play The New Versions. I Didn't Relise How The Site Worked And I Made A Mistake

    Have A Good Day
    ~Sebbie

    Read the rest of this update entry...
     
  16. Spebby

    Spebby L3: Member

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    Sorry About That I Didn't Update The Version Strings But Know I'm Doing That So Do As You Like
     
  17. Spebby

    Spebby L3: Member

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    Added :
    Finished Vents (Enemys Can Enter Some Parts Of Them)
    Some Walls Closing In A Lot Of The Current Map
    A Very Basic And Unfinished Red Spawn That Red Can Spawn In
    Added Some Barrels
    Added A Few Spotlights
    Remove Some Frontline Props Due To A Bug With The Animations.
    Removed The Cart Due To A Bug With The Animations.
    Fixed Some Leeks To The Void
    Added The First Point (Just A Prop Dose Nothing Currently)
    Added A Area Explosion From Another Map (Outside Of The Map)

    Notes :
    One Of The Barrels When Touced In A Certian Angle Exploades The Prop Remains But The Explosion Can't Be Triggered Again This Is Due To A Test I Made To Test Explosions.

    Read the rest of this update entry...
     
  18. Tumbolisu

    aa Tumbolisu  I ⌄ I 

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    Dev-textures basically just mean "I have no friggin clue what this thing should look like". Everyone can work with textures the way they want to. It's just detailing with rather small brushes that shouldn't be done until the layout is somewhat final.

    @SebbieKatt20 Could you maybe reduce the number of capital letters? It's kinda hard to read anything.
     
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  19. Spebby

    Spebby L3: Member

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    Sure. Next update I will do that. I don't know why It's just looks good to me, but yeah I will change it.
     
  20. Spebby

    Spebby L3: Member

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    A quick update I have halted all development of this map. I have no idea what to do with it. If I can't find any more motivation or ideas I will release all files to the public.
     
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