Discussion in 'WIP (Work in Progress)' started by zaratustra, Feb 2, 2009.
Damn you valve for not having skybox-sized trees. I'll have to make something up.
people can play in it now
- hud looks weird
- signpost is weird and there aren't enough signposts around
I just played the map with some friends and it feels a little too big and some ppl told me that they suffer from FPS drops in some places.
1 month late but, I Lol'd
Eversion is awesome BTW
Sorry for the unrelated question, but what does the 2D-Skybox texture do differently to the normal skybox texture?
Im not a expert on the topic, but "2D skybox" texture display the skybox texture you currently have assigned to the map, while "Skybox" texture displays an 3D skybox.
Someone correct me if im wrong.
I think the problem is that the map is so open, which I don't really want to get rid of because flying around as demoman is just so fun.
2D skyboxes are just a cube you're inside of, 3D skyboxes have actual geometry and perspective and are basically just like the map you're in but rendered separately.
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