pl_dogwater

PL pl_dogwater a4

ethosaur

L4: Comfortable Member
Sep 18, 2010
178
51
pl_dogwater - A small one stage payload map, where the blu team has to poison the red teams water supply!

A small work in progress one stage payload map.

Includes new paths that open up, after capture points have been taken, and forward spawn for blu/moved spawn for red.

The idea is to later replace the bomb with a big jug of poison (Or something like that) as blu is trying to sabotage reds water storage (Dog water storage facility)

Name is kind of a joke.. and may change later, but at the moment im sticking to it. Already a lot of "xwater" maps in tf2, so why not. View attachment 153921
 

ethosaur

L4: Comfortable Member
Sep 18, 2010
178
51
-Fixed missing clips on entire map (Forgot to compile with them on, duh)

-Attempted to fix cursed blu forward spawn again (Maybe clips were the issue?

-Small adjustments/fixes

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ethosaur

L4: Comfortable Member
Sep 18, 2010
178
51
-Fixed bsp name not matching prefix on site. (Sorry)

-Updated lighting at red final, moved resupply back a bit

-Less dark in final

-Added some textures to a few buildings

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Last edited:

ethosaur

L4: Comfortable Member
Sep 18, 2010
178
51
Working on redoing final, will probably take a while. But I am aware of the issues present of how difficult it is to attack last, as blu.