Pl_Canal

Pl_Canal 6

BiiigSip

L1: Registered
Jul 22, 2019
31
4
Orchynx submitted a new resource:

Pl_Cannal - 72 Hr Jam 2022 Entry

this Map was made on July 18th - 20th.
My very First Payload Map

Map Maker
Orchynx / Big Sip

Design Feedback / Ideas and Playtesting
Ligmacoccus Vulgaris

Kiwimellia

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Ligmacoccus Vulgaris

L1: Registered
Jul 23, 2022
2
0
post more screenshots ya goober
 

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BiiigSip

L1: Registered
Jul 22, 2019
31
4
Orchynx updated Pl_Canal with a new update entry:

Beta 2

-Added Water Around the Basin of Point 1

-Added Water Around the Basin of Point 3

-Added Additional structures, props and walls next to Point 2

-Changed Water's Texture from Powerhouse cheap water to 2fort Expensive Water

-Added More Health and Ammo Kits Around the Map

-Added Railings Around the Sewers between Points 1 and 2

-Added Props Around Point 3

-Fixed Minor Clipping issues around the Map

-Adjusted the Path Track for the cart in some places around the map Minorly

-Added...

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BiiigSip

L1: Registered
Jul 22, 2019
31
4
Orchynx updated Pl_Canal with a new update entry:

Beta 3

-Added Env_soundscape to the Map

-Added 2nd Spawn Room for the red team just behind 1st Point

-Added Waterfall to the Waterlogged area after 2nd Point

-Added Additional Props around the 2nd Point

-Added Additional Lights in Darker Areas

-Added A drop off area in the tunnel around 1st point

-Added Props to the area just beyond 1st Point

-Added an additional story to the Building in-between Points 1 and 2

Completely overhaul of the area around last Point
-Added an additional exit out...

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BiiigSip

L1: Registered
Jul 22, 2019
31
4
Orchynx updated Pl_Canal with a new update entry:

Beta 4

Major Update to the area Before and around 1st Point
-Added More water to the area right before Blue Spawn
-Added More Rocks to the area for more cover
-Added a Decent amount of Foliage to the area
-Added some waterfalls to the Area
-Added a little Nook into the wall for Snipers and Engineers
-Added Fence Walls to block a huge sniper sightline
-Added a Bomb Decoration with a trigger hurt box around it
-Added a Staircase to the Overhead Tunnels
-Added Additional Health and Ammo Kits to the...

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BiiigSip

L1: Registered
Jul 22, 2019
31
4
Orchynx updated Pl_Canal with a new update entry:

Beta 4

Major Update to the area Before and around 1st Point
-Added More water to the area right before Blue Spawn
-Added More Rocks to the area for more cover
-Added a Decent amount of Foliage to the area
-Added some waterfalls to the Area
-Added a little Nook into the wall for Snipers and Engineers
-Added Fence Walls to block a huge sniper sightline
-Added a Bomb Decoration with a trigger hurt box around it
-Added a Staircase to the Overhead Tunnels
-Added Additional Health and Ammo Kits to the...

Read the rest of this update entry...
 

BiiigSip

L1: Registered
Jul 22, 2019
31
4
Orchynx updated Pl_Canal with a new update entry:

Beta 5

Major Changes to the fundamentals of the Map
-Turned the map from 4 Points to 6 Points
-Added A New Dam / Power Plant Area Inbetween 3rd and 5th Point where the Track Completely underwater
-Completely Reworked Last Point to wrap around in on itself, also Now is Indoors along with 5th Point

Major Changes to the Area inbetween 1st and 2nd
-Changed the Area So the Cart wraps around the "Tower/Pillar" in the the area then continues on as it has in previous versions
-Detailed the Area somewhat...

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BiiigSip

L1: Registered
Jul 22, 2019
31
4
Orchynx updated Pl_Canal with a new update entry:

Beta 6

Changes
- Changed Water texture in every area except 4th to be non-expensive water to help with performance issues
- Added more Fences to last point to help prevent Camping and to break Sniper sightlines
- Changed all but 3 Health and Ammo Packs from full to either Medium or Small Respectively



Fixed Bugs
- Fixed the hole in the 4th area that players could get stuck in

- Added a resupply Cabinet to Red's 3rd Spawn

- Fixed 2nd Blue Spawn's and 2nd Red Spawns Teleport Trigger

- Added...

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