Phoenix

PL Phoenix B4a

Defcon

aa
Jun 28, 2017
147
215
Defcon updated Phoenix with a new update entry:

Alpha 2

  • Redesigned BLU first spawn
  • Removed force respawn for RED when A is capped
  • Adjusted cover on A cliffs
  • Added another staircase up to gas station roof
  • Streamlined BLU’s high ground route into B
  • Added jumper-accessible ledge to cliff wall in A-B connector
  • Removed RED’s staircase access to BLU’s high ground on B
  • Added ramp on RED’s side of B shipping containers
  • Removed ambiguous crouch jump onto B bridge
  • Extended roll forward zone on B
  • Added window...

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Defcon

aa
Jun 28, 2017
147
215
Defcon updated Phoenix with a new update entry:

Alpha 3

  • Redesigned cover around A checkpoint
  • Increased BLU respawn wave time on A from 3 to 4
  • Reduced RED respawn wave time on A from 9 to 8
  • Reimplemented force respawn for RED when A is capped
  • Redesigned B checkpoint building high ground
  • Added rollback zone to ramp outside B checkpoint building
  • Removed staircase access to balcony outside RED’s first spawn
  • Moved RED first spawn slightly further from B and increased its elevation
  • Adjusted position of RED first spawn...

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Defcon

aa
Jun 28, 2017
147
215
Defcon updated Phoenix with a new update entry:

Alpha 4

  • Made upper entrance to B attic more visible
  • Reduced incline of ramp into B checkpoint building
  • Removed rollback zone from ramp into B checkpoint building
  • Reimplemented staircase access to balcony outside RED’s first spawn
  • Reduced time added when C is capped from 240 to 180 seconds
  • Added floor grate that grants visibility between RED final spawn lobby and sewer
  • Added ramp from powerhouse to lower balcony outside RED’s final spawn
  • Removed doorway connecting...

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Defcon

aa
Jun 28, 2017
147
215
Defcon updated Phoenix with a new update entry:

Alpha 5

  • Reduced incline of first cart path ramp in A-B connector
  • Added route from balcony outside RED first spawn to B attic
  • Added door to lower route outside RED first spawn that opens when A is capped
  • Added chicken wire to rafters above low wall in C checkpoint building
  • Added narrow path up to C cliff flank high ground
  • Lowered terrain in C death pit
  • Reduced RED respawn wave time on C from 5 to 4
  • Extended D catwalk route and increased it’s height by 64 units...

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Defcon

aa
Jun 28, 2017
147
215
Defcon updated Phoenix with a new update entry:

Alpha 5a

  • Reduced RED respawn wave time on A from 8 to 7
  • Added one-way door to B basement flank
  • Reduced size of upper entrance to B attic
  • Increased time added when B is capped from 180 to 240 seconds
  • Reverted RED respawn wave time on C from 4 back to 5
  • Removed staircase from lower level of D lobby
  • Added one-way door to upper route outside RED final spawn
  • Adjusted orientation of some spawn points in RED final spawn
  • Reduced BLU respawn wave time on D from 4 to 3...

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Defcon

aa
Jun 28, 2017
147
215
Defcon updated Phoenix with a new update entry:

Alpha 6

  • Redesigned BLU high ground route into B
  • Reduced RED respawn wave time on B from 9 to 8
  • Extended platform outside BLU low ground route into C
  • Reduced payload elevator descent speed from 0.15 to 0.1
  • Reduced RED respawn wave time on D from 7 to 6
  • Various pickup size and placement adjustments
  • Various visual changes
  • Various clipping fixes

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Defcon

aa
Jun 28, 2017
147
215
Defcon updated Phoenix with a new update entry:

Alpha 7

  • Increased depth of water under A bridge
  • Increased height of large hoodoo near A checkpoint
  • Removed clipping from low cliff in A-B connector
  • Reduced RED respawn wave time on A from 7 to 6
  • Reduced prop clutter and streamlined routing around the C cart path
  • Removed roll forward zone outside C checkpoint building entrance
  • Increased size of C checkpoint building and choke
  • Moved C checkpoint closer to the C-D connector
  • Increased time added when C is capped from...

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Defcon

aa
Jun 28, 2017
147
215
Defcon updated Phoenix with a new update entry:

Alpha 7a

  • Increased initial round time from 270 to 300 seconds
  • Added a staircase connecting the upper and lower levels of the bridge on B
  • Changed full ammo in B attic to a medium
  • Increased RED respawn wave time on B from 8 to 9
  • Reverted payload elevator speed from 0.25 to 0.2
  • Increased BLU respawn wave time on D from 3 to 4
  • Decreased RED respawn wave time on D from 10 to 8

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Defcon

aa
Jun 28, 2017
147
215
Defcon updated Phoenix with a new update entry:

Alpha 7b

  • Removed ramp on RED’s side of B shipping containers
  • Added staircase connecting upper and lower levels of the B-C connector
  • Increased BLU respawn wave time on C from 4 to 5
  • Removed first roll forward zone after C checkpoint
  • Slightly increased height of shack outside RED final spawn
  • Extended overhang of roof adjacent to payload elevator
  • Decreased RED respawn wave time on D from 8 to 7
  • Various minor visual fixes and adjustments

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Defcon

aa
Jun 28, 2017
147
215
Defcon updated Phoenix with a new update entry:

Alpha 8

  • Slightly increased length of cart path on A
  • Adjusted cover placement around A checkpoint
  • Increased BLU respawn wave time on A from 4 to 5
  • Reduced time added when A is capped from 300 to 180 seconds
  • Removed lower staircase outside RED’s first spawn
  • Reduced time added when C is capped from 300 to 240 seconds
  • Adjusted cover placement and player flow on D high ground
  • Increased payload elevator ascent speed from 0.2 to 0.25
  • Reduced payload elevator descent speed...

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Defcon

aa
Jun 28, 2017
147
215
Defcon updated Phoenix with a new update entry:

Alpha 9

  • Increased RED respawn wave time on C from 5 to 7
  • Redesigned payload elevator and surrounding area on D
  • Increased payload elevator ascent speed from 0.25 to 0.5
  • Increased payload elevator descent speed from 0.05 to 0.15
  • Increased BLU respawn wave time on D from 2 to 3
  • Various detailing and other visual adjustments/fixes
  • Various pickup size and placement adjustments
  • Optimization improvements

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Defcon

aa
Jun 28, 2017
147
215
Defcon updated Phoenix with a new update entry:

Alpha 10

  • Added a route through the cliffs between A and B that opens when A is capped
  • Increased time added when A is capped from 180 to 240 seconds
  • Removed the roll forward zone under the bridge on B
  • Reduced RED respawn wave time on B from 9 to 8
  • Reduced time added when B is capped from 240 to 180 seconds
  • Removed powerhouse interior route on D
  • Adjusted cover size and placement on D low ground
  • Removed openings along payload elevator path where players could get stuck...

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