Pervade

CP Pervade a4

ABpriceHI45

L3: Member
Jan 30, 2021
116
9
Pervade - Capture Point Map set in a City

my 'attempted remake' to my old 2nd map, WOWw

Multi-stage CP Map, cant explain but
stage 1: A>B
stage 2: A+B>C
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Stage 1 inspired of cp_brooklynn
https://tf2maps.net/threads/brooklynn.39119/
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Custom Stuff Credits
http://frontline.tf/pack.html
https://tf2maps.net/downloads/dusk-till-dawn-skyboxes.7608/
https://tf2maps.net/downloads/fuzzys-tf2-urban-texture-pack-72-hour-jam.5165/
https://tf2maps.net/downloads/forklift.572/
https://tf2maps.net/downloads/tf2-emporium-vehicle-prop-pack.440/
https://tf2maps.net/threads/krazys-vehicle-pack.41799/
 

ABpriceHI45

L3: Member
Jan 30, 2021
116
9
- Clipped some stairs
- Clipped some stuff that people weren't suppose to be in
- Expanded First Stage BLU Spawn, no more triggering claustrophobia
- Removed few of some props
- Added health/ammo pickup patches overlays on stage 1
- Changed some stuff on Stage 2, Point A
- Prop Fade the first stage radio tower
- Changed the Cap time on Point A, Stage 2
- and Packed the map

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ABpriceHI45

L3: Member
Jan 30, 2021
116
9
- Packed the map this time, it's working ...working?
- removed some props at Stage 1

- few changes at the Stage 2, Point
Added Subway train tracks
Hazard Line texture things in the capture point
Made the Subway Tunnel closer to the point
made the fence be straight line, so the subway tracks would be close to that fence thing
few prop rotation changes

- few changes at the Stage 1
temporarily removed hl2 citizen sounds everytime he hit you with his car
moved the tunnel closer
textured a building
added new doors
changed the stairs at the last point

more prop fading


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