pd_waterlog

pd_waterlog a4a

  • Site Migration: See bugs? Report them here. Want something changed or have an idea? Suggest it here.

Anguish

L2: Junior Member
Jan 24, 2016
94
pd_waterlog - Hectic Halloween Slaughterhouse

Jump pads! Ooh! Player Destruction! Ooh! Surf ramps! Ooh! Water that's slow slight it doesnt really do anything! Ooh!? Spellbooks! Ooh! Monoculus! Ooh! Screenshots! Oooooh!
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Anguish

L2: Junior Member
Jan 24, 2016
94
That's right! It's nothing! The distinct scent of a PD map in the absence of eyeballs. Our old chum Monoculus will be missed, but instead of thinking about him, think about thinking because you're still in possesion of your scalp. Why? Because, of course, there are new walls scattered around the map to help fix the apparent sightline problems. A pretty hot update, right? Yes, such a hot update that you might've set on FIRE if it wasn't for the fact that all the water in the map has been raised to 48 hammer units exactly to ensure that crouching in the water extinguishes you. Have fun

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Anguish

L2: Junior Member
Jan 24, 2016
94
More shelter to protect babies from snipers
Bumps scattered around underwater to allow for further surfs and also to give a break from the monotonous flat ground.
Water has been lowered to 40 again, since apparently people didn't like being able to extinguish yourself. It's not changing again.
Jump pads and areas of interest have been re-lit to offer some more visibility.

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