pd_waterlog

pd_waterlog a4a

More shelter to protect babies from snipers
Bumps scattered around underwater to allow for further surfs and also to give a break from the monotonous flat ground.
Water has been lowered to 40 again, since apparently people didn't like being able to extinguish yourself. It's not changing again.
Jump pads and areas of interest have been re-lit to offer some more visibility.
That's right! It's nothing! The distinct scent of a PD map in the absence of eyeballs. Our old chum Monoculus will be missed, but instead of thinking about him, think about thinking because you're still in possesion of your scalp. Why? Because, of course, there are new walls scattered around the map to help fix the apparent sightline problems. A pretty hot update, right? Yes, such a hot update that you might've set on FIRE if it wasn't for the fact that all the water in the map has been raised to 48 hammer units exactly to ensure that crouching in the water extinguishes you. Have fun
basically monoculus works now and is useful because you gain points when you go through the portal
also cubemaps so your eyes dont bleed
and the nav mesh is packed so the boss works properly
have fun Dming!