Just doing a little brainstorming here. For a mapping contest that allows collaborations, what would be a good way to handle them? Should people be randomly assigned to each other, or have the authors be responsible for getting together? The problem with the first is that not everyone joins on day 1, and someone who wants a partner gets left out. The problem with the second is that new or inexperienced mappers would have more trouble finding someone to work with than a mapper who has a few releases under his belt. Pairing with someone won't be a requirement for major contests, but I want to allow the option eventually.
Another thing to consider; should the rules define how the work is broken up, or leave that task to the authors? The possibility that someone with good intentions simply gets sidetracked or otherwise drops out is very high. So should collabs even be allowed for major contests, regardless of how simple/complex the game mode? Or should they be reserved for learning events and specific community projects? Now share the contents of your brain
Another thing to consider; should the rules define how the work is broken up, or leave that task to the authors? The possibility that someone with good intentions simply gets sidetracked or otherwise drops out is very high. So should collabs even be allowed for major contests, regardless of how simple/complex the game mode? Or should they be reserved for learning events and specific community projects? Now share the contents of your brain