[Particle System] Large fire

Discussion in 'Request Area' started by Wander, Feb 27, 2011.

  1. Wander

    Wander L3: Member

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    Hi all,

    Im looking for a particle system of fire
    The ones currently in tf2 are all very small, except for the payload cinefx_goldrush one, which is too big and too laggy to have in the map for a longer time

    It would be great if someone could make a particle system of fire, with a size of about 300x300x300 in hammer units, a smoke tray above it isnt neccesary (since i guess i should use env_smokestack for that)

    If anyone is able to make it, or already has something similar, that would be great :D
     
  2. Foda

    Foda L1: Registered

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    Hey, I'll throw one together for you tonight.
     
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  3. Mr. P. Kiwi

    Mr. P. Kiwi L5: Dapper Member

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    There are also the extremely smoky ones from dustbowl - smoke_blackbillow_dustbowl_skybox It's a smoke column with flame at the bottom
     
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  4. Foda

    Foda L1: Registered

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  5. Wander

    Wander L3: Member

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    That one is for the skybox, I needed one for in the actual map :)

    That one looks amazing :wow:
    i tried making some particle stuff myself, but didnt manage to get particles any other shape than balls ;)
    thank you very much :love:
     
    Last edited: Mar 7, 2011
  6. Pocket

    aa Pocket func_croc

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    Hmm. I tried this out in a map of mine, but it's not working. I stuck the file in the /tf/particles folder and added the lines
    Code:
    particles_manifest
    {
    "file""!particles/fire_custom.pcf"
    }
    into the file /tf/maps/[name of map].txt, which is what I thought was the right method. What am I doing wrong?
     
  7. Wander

    Wander L3: Member

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    in your map, the info_particle_system should have particle system name fire_300_custom
     
  8. Pocket

    aa Pocket func_croc

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    That was the problem; I was assuming it was the same name as the PCF file.

    Looks pretty kick-ass, though the size limits its usefulness for anyone else. That's the trouble with the Orange Box particle effects; you can't just create a field and say "fill this with effect x" like you can with, say, water or steam.
     
  9. Grubzer

    Grubzer L4: Comfortable Member

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  10. MaccyF

    aa MaccyF Notoriously Unreliable

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  11. Hosomi

    Hosomi L3: Member

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    It helps people who are also looking for fire particles and see this thread title though (such as myself :p)
     
  12. Werewolf

    aa Werewolf Probably not a real Werewolf

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    • Agree Agree x 1