[Particle System] Large fire

Wander

L3: Member
Sep 16, 2010
148
56
Hi all,

Im looking for a particle system of fire
The ones currently in tf2 are all very small, except for the payload cinefx_goldrush one, which is too big and too laggy to have in the map for a longer time

It would be great if someone could make a particle system of fire, with a size of about 300x300x300 in hammer units, a smoke tray above it isnt neccesary (since i guess i should use env_smokestack for that)

If anyone is able to make it, or already has something similar, that would be great :D
 

Mr. P. Kiwi

L5: Dapper Member
Nov 22, 2009
244
95
There are also the extremely smoky ones from dustbowl - smoke_blackbillow_dustbowl_skybox It's a smoke column with flame at the bottom
 

Wander

L3: Member
Sep 16, 2010
148
56
Last edited:

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,701
2,583
Hmm. I tried this out in a map of mine, but it's not working. I stuck the file in the /tf/particles folder and added the lines
Code:
particles_manifest
{
"file""!particles/fire_custom.pcf"
}
into the file /tf/maps/[name of map].txt, which is what I thought was the right method. What am I doing wrong?
 

Wander

L3: Member
Sep 16, 2010
148
56
Hmm. I tried this out in a map of mine, but it's not working. I stuck the file in the /tf/particles folder and added the lines
Code:
particles_manifest
{
"file""!particles/fire_custom.pcf"
}
into the file /tf/maps/[name of map].txt, which is what I thought was the right method. What am I doing wrong?

in your map, the info_particle_system should have particle system name fire_300_custom
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,701
2,583
That was the problem; I was assuming it was the same name as the PCF file.

Looks pretty kick-ass, though the size limits its usefulness for anyone else. That's the trouble with the Orange Box particle effects; you can't just create a field and say "fill this with effect x" like you can with, say, water or steam.