Overlay/Respawn Visualiser Hammer Bug

Discussion in 'Mapping Questions & Discussion' started by Eyce, Aug 22, 2012.

  1. Eyce

    Eyce L6: Sharp Member

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    Hey all,

    Was wondering if anybody else has experienced the issue of overlays bugging out in Hammer.

    They flicker between black and white, which makes it difficult to tell what overlays they actually are.

    On top of this, the respawnroom visualiser actually appears as an all white texture, which makes it impossible to even determine where the symbol is on the brush.

    If you've had this, what was your fix?

    Inevitable question answer: my GPU is an ATI 6770.


    Edit: Oh god started thread in the wrong tab, can somebody please move across to Mapping Discussion?

    Edit 2: NOTHING HAPPENED DISREGARD THE FIRST EDIT COMMENT
     
    Last edited: Aug 22, 2012
  2. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    Just switch your 3D viewport to texture shaded or just textured and you'll be okay. (I forget which one is which. I believe Texture shaded is what you want).
     
  3. Mr.Blob

    Mr.Blob L8: Fancy Shmancy Member

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    texture shaded is what causes the bug, so you just want the standerd textured camera
     
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